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  • A market researcher working for the Heathrow Aiport operator BAA, conducts her surveys in the departures concourses of this aviation hub's terminal 5. Asking very detailed but brief questions of this young mother and her rather suspicious daughter, both travelling to the US, the unseen woman employee samples opinion on the airport's performance and the passengers overall experience of using this airport. Terminal 5 has the capacity to serve around 30 million passengers a year and by analysing the data from these surveys helps the operator discover room for improvement. From writer Alain de Botton's book project "A Week at the Airport: A Heathrow Diary" (2009).
    heathrow_airport345-13-07-2009.jpg
  • A market researcher working for the Heathrow Aiport operator BAA, conducts her surveys in the departures concourses of T5.
    heathrow_airport318-13-07-2009.jpg
  • Offices of Creative Assembly, the PC gaming brand Total War 's Horsham offices in West Sussex, England. .Up to 65 designers, artists and animators have worked on Empire: Total War (about the formation of the United States - the road to independence) for 3 1/2 years. Historical accuracy is such that research into weaponry, ships and events is as realistic as possible with the employment of historians with PHDs and degrees. (Note to editors: High-resolution screen grabs of Empire are in the possession of writer Nina Ernst).
    creative_assembly15-19-02_2009.jpg
  • Creatives and gaming designers put the finishing touches to Empire at Creative Assembly, the PC gaming brand Total War 's Horsham offices in West Sussex, England. .Up to 65 designers, artists and animators have worked on Empire: Total War (about the formation of the United States - the road to independence) for 3 1/2 years. Historical accuracy is such that research into weaponry, ships and events is as realistic as possible with the employment of historians with PHDs and degrees. (Note to editors: High-resolution screen grabs of Empire are in the possession of writer Nina Ernst).
    creative_assembly14-19-02_2009.jpg
  • Battle Programmer Ingimar Gudmundsson (from Iceland, correct spelling with 'd') put the final touches to Empire, at the latest at Creative Assembly, the PC gaming brand Total War 's Horsham offices in West Sussex, England. .Up to 65 designers, artists and animators have worked on Empire: Total War (about the formation of the United States - the road to independence) for 3 1/2 years. Historical accuracy is such that research into weaponry, ships and events is as realistic as possible with the employment of historians with PHDs and degrees. (Note to editors: High-resolution screen grabs of Empire are in the possession of writer Nina Ernst).
    creative_assembly13-19-02_2009.jpg
  • Battle Programmer Ingimar Gudmundsson (from Iceland, correct spelling with 'd') put the final touches to Empire, at the latest at Creative Assembly, the PC gaming brand Total War 's Horsham offices in West Sussex, England. .Up to 65 designers, artists and animators have worked on Empire: Total War (about the formation of the United States - the road to independence) for 3 1/2 years. Historical accuracy is such that research into weaponry, ships and events is as realistic as possible with the employment of historians with PHDs and degrees. (Note to editors: High-resolution screen grabs of Empire are in the possession of writer Nina Ernst).
    creative_assembly12-19-02_2009.jpg
  • Battle Programmer Ingimar Gudmundsson (from Iceland, correct spelling with 'd') put the final touches to Empire, at the latest at Creative Assembly, the PC gaming brand Total War 's Horsham offices in West Sussex, England. .Up to 65 designers, artists and animators have worked on Empire: Total War (about the formation of the United States - the road to independence) for 3 1/2 years. Historical accuracy is such that research into weaponry, ships and events is as realistic as possible with the employment of historians with PHDs and degrees. (Note to editors: High-resolution screen grabs of Empire are in the possession of writer Nina Ernst).
    creative_assembly11-19-02_2009.jpg
  • Battle Programmer Ingimar Gudmundsson (from Iceland, correct spelling with 'd') put the final touches to Empire, at the latest at Creative Assembly, the PC gaming brand Total War 's Horsham offices in West Sussex, England. .Up to 65 designers, artists and animators have worked on Empire: Total War (about the formation of the United States - the road to independence) for 3 1/2 years. Historical accuracy is such that research into weaponry, ships and events is as realistic as possible with the employment of historians with PHDs and degrees. (Note to editors: High-resolution screen grabs of Empire are in the possession of writer Nina Ernst).
    creative_assembly10-19-02_2009.jpg
  • Battle Programmer Ingimar Gudmundsson (from Iceland, correct spelling with 'd') put the final touches to Empire, at the latest at Creative Assembly, the PC gaming brand Total War 's Horsham offices in West Sussex, England. .Up to 65 designers, artists and animators have worked on Empire: Total War (about the formation of the United States - the road to independence) for 3 1/2 years. Historical accuracy is such that research into weaponry, ships and events is as realistic as possible with the employment of historians with PHDs and degrees. (Note to editors: High-resolution screen grabs of Empire are in the possession of writer Nina Ernst).
    creative_assembly09-19-02_2009.jpg
  • Associate Producer Mark Southerns records audio in an in-house studio at Creative Assembly, the PC gaming brand Total War 's Horsham offices in West Sussex, England. Up to 65 designers, artists and animators have worked on Empire: Total War (about the formation of the United States - the road to independence) for 3 1/2 years. Historical accuracy is such that research into weaponry, ships and events is as realistic as possible with the employment of historians with PHDs and degrees. (Note to editors: High-resolution screen grabs of Empire are in the possession of writer Nina Ernst).
    creative_assembly07-19-02_2009.jpg
  • Battle Programmer Ingimar Gudmundsson (from Iceland, correct spelling with 'd') put the final touches to Empire, at the latest at Creative Assembly, the PC gaming brand Total War 's Horsham offices in West Sussex, England. .Up to 65 designers, artists and animators have worked on Empire: Total War (about the formation of the United States - the road to independence) for 3 1/2 years. Historical accuracy is such that research into weaponry, ships and events is as realistic as possible with the employment of historians with PHDs and degrees. (Note to editors: High-resolution screen grabs of Empire are in the possession of writer Nina Ernst).
    creative_assembly05-19-02_2009.jpg
  • Historical designers put the final touches to Empire at Creative Assembly, the PC gaming brand Total War 's Horsham offices in West Sussex, England. .Up to 65 designers, artists and animators have worked on Empire: Total War (about the formation of the United States - the road to independence) for 3 1/2 years. Historical accuracy is such that research into weaponry, ships and events is as realistic as possible with the employment of historians with PHDs and degrees. (Note to editors: High-resolution screen grabs of Empire are in the possession of writer Nina Ernst).
    creative_assembly04-19-02_2009.jpg
  • Associate Producer Mark Southerns records audio in an in-house studio at Creative Assembly, the PC gaming brand Total War 's Horsham offices in West Sussex, England. Up to 65 designers, artists and animators have worked on Empire: Total War (about the formation of the United States - the road to independence) for 3 1/2 years. Historical accuracy is such that research into weaponry, ships and events is as realistic as possible with the employment of historians with PHDs and degrees. (Note to editors: High-resolution screen grabs of Empire are in the possession of writer Nina Ernst).
    creative_assembly08-19-02_2009.jpg
  • Creatives and gaming designers put the finishing touches to Empire at Creative Assembly, the PC gaming brand Total War 's Horsham offices in West Sussex, England. .Up to 65 designers, artists and animators have worked on Empire: Total War (about the formation of the United States - the road to independence) for 3 1/2 years. Historical accuracy is such that research into weaponry, ships and events is as realistic as possible with the employment of historians with PHDs and degrees. (Note to editors: High-resolution screen grabs of Empire are in the possession of writer Nina Ernst).
    creative_assembly06-19-02_2009.jpg
  • Historical designers put the final touches to Empire at Creative Assembly, the PC gaming brand Total War 's Horsham offices in West Sussex, England. .Up to 65 designers, artists and animators have worked on Empire: Total War (about the formation of the United States - the road to independence) for 3 1/2 years. Historical accuracy is such that research into weaponry, ships and events is as realistic as possible with the employment of historians with PHDs and degrees. (Note to editors: High-resolution screen grabs of Empire are in the possession of writer Nina Ernst). ..
    creative_assembly03-19-02_2009.jpg
  • Portrait of Creative Director Mike Simpson at Creative Assembly, the PC gaming brand Total War 's Horsham offices in West Sussex, England. Mike employs up to 65 designers, artists and animators have worked on Empire: Total War (about the formation of the United States - the road to independence) for 3 1/2 years. Historical accuracy is such that research into weaponry, ships and events is as realistic as possible with the employment of historians with PHDs and degrees. (Note to editors: High-resolution screen grabs of Empire are in the possession of writer Nina Ernst).
    creative_assembly02-19-02_2009.jpg
  • Portrait of Creative Director Mike Simpson at Creative Assembly, the PC gaming brand Total War 's Horsham offices in West Sussex, England. Mike employs up to 65 designers, artists and animators have worked on Empire: Total War (about the formation of the United States - the road to independence) for 3 1/2 years. Historical accuracy is such that research into weaponry, ships and events is as realistic as possible with the employment of historians with PHDs and degrees. (Note to editors: High-resolution screen grabs of Empire are in the possession of writer Nina Ernst).
    creative_assembly01-19-02_2009.jpg
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